
Depending on your actions, people may live or die, though Dramatic Labs wouldn’t answer when we asked if every main character was fair game. The bulk of the adventure, which is non-episodic, requires players to engage in choice-driven conversations with decisions that influence the story’s direction, including the character’s fates. The team leverages its narrative adventure expertise in ways familiar to fans of Telltale’s episodic titles. The game comes from Dramatic Labs, a team of ex-Telltale Game employees. Commander Jara Rydek is an exceptional half-Koblaid leader who recently came aboard the Resolute. First up is Petty Officer Carter Diaz, a young, action-hungry engineer who resides low on the totem pole in terms of ranking. Players control two central members of the Resolute. Resurgence’s original story unfolds in the year 2380, shortly after the events of Star Trek: The Next Generation, specifically its feature films.


During Summer Game Fest Play Days, I got to navigate a particularly tense situation to get a taste of the sorts of decisions players will face and their potential consequences. By that, they get to determine the fate of a new team of space explorers and the stakes of an interspecies conflict in a choice-driven adventure. Star Trek: Resurgence lets players boldly guide an original crew where no man has gone before.
